JOURNAL
Notes from the work.
What we've learned building brands, sites and campaigns that have to earn their keep — written for the people who have to sign them off.
WEBSITES
Your website is slow, and it is costing you the enquiry.
Website speed is not a developer problem you fix at the end. It is a design decision you make at the start — and Google now measures it on your behalf. READ →
BRANDING
What you are actually paying for when you buy a logo.
The same brief comes back at wildly different prices, and the difference is almost never the drawing. Here is what moves the number, and what you get for it. READ →
BRANDING
Your packaging gets three seconds, and forty rivals.
A shelf is the most competitive media your brand will ever buy. Packaging that works is designed for the glance, the grab and the rival beside it. READ →
SOCIAL
What a social media manager actually does all month.
Not posting. Posting is the last twenty minutes of a long process — and the reason most brand accounts stall is that everything before it was skipped. READ →
IDENTITY
How to tell it is your brand, and not your business.
A rebrand fixes a perception problem, not a product, price or process problem. Knowing which one you have will save you a great deal of money. READ →
CREATIVE
What actually costs money in a brand film.
Not the camera. The budget for a video is decided by decisions made weeks before anyone shoots — and by how many times you change your mind afterwards. READ →
IDENTITY
Your logo has half a second. That's the whole brief.
A mark doesn't get studied — it gets glimpsed. Here's how we design for the half-second it actually gets, and why that changes every decision. READ →
WEBSITES
Stop making your homepage a scavenger hunt
Most homepages hide the two things a visitor came for. A simple structural fix — one promise, one next step — usually outperforms a redesign. READ →
CREATIVE
Where the eye actually goes (and why your CTA is invisible)
Reading an ad isn't a linear act. The eye lands, travels, and rests in a fairly predictable path — and most layouts fight that path instead of using it. READ →
SOCIAL
Reels that get views aren't reels that get leads.
Views are a vanity metric until the video routes somebody somewhere. The difference is usually the last three seconds, not the first three. READ →
BRANDING
Consistency isn't a brand rule. It's the entire strategy.
Recognition compounds. Every time you look like yourself, you deposit; every time you don't, you spend. Most brands are quietly running a deficit. READ →
PROCESS
The brief is the work. The design is just what's left.
Almost every project that goes badly went badly at the start. Here are the questions we ask before anyone opens a design tool. READ →NO POSTS IN THIS TOPIC YET
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